V0.51 - "House"
"A rural house is your last hope for survival as the zombies advance."
MAPS:
Added House from Call of Duty Black Ops 1: Nintendo DS version, this is a fun little retro map with some added post processing to fit the retro feel of the DS map. It features no perks and a box with a smaller zombie count to make up for the small map and amount of windows
KNIVING:
You can now knife through windows
Knifing now has a longer reach
Fixed a bug where the knife would sometimes hit a wall next to a zombie instead of the zombie
SPRINTING:
Made 'sprintins' and 'sprintout' times quicker
ADSing now stops sprinting completely
Fixed some bugs that caused delays and unsatisfying behavior
Changed footstep sounds to be 2D
BUGS:
ACTUALLY fixed sensitivity being defaulted to 0
Fixed ADSing being off centre after animations like sprinting, reloading and weapon switching
PERFORMANCE:
Fixed FPS drops when looking at fire effects on Nacht and the main menu
The game is now only 3.5gb, down from 4.2gb.
MISC:
Added a very very slight glow to zombies to make it easier to see them in the dark, also made their eyes glow brighter
Files
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Project Aether
All maps. All weapons. One game.
| Status | In development |
| Author | Verrial |
| Genre | Shooter, Survival |
| Tags | 3D, Endless, First-Person, FPS, No AI, Singleplayer, Unreal Engine, Zombies |
More posts
- Build 25 - TU12 Minecraft Custom Map!17 days ago
- New map!38 days ago
- Build 22! - More camos + Weapons39 days ago
- Build 20 - Levelling + More47 days ago
- Build 12 - 14 new guns!60 days ago
- Build 1163 days ago
- Biggest update yet, Build 10!67 days ago
- Verrückt! V0.8089 days ago
- Decently sized update92 days ago
- v0.75, Biggest update yet!Aug 17, 2025
Comments
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love the project so far. any way we can get some brightness slider in there? its dark as hail in some areas i couldn't see much in house
did spawning in and not being able to look around unless you completely restart get fixed? also can sens go down a little lower i play higher dpi and even on the lowest sens its still a little too high
nvm on this it was a issue on my end i fixed it