Small QOL/Bug fix
Ray gun now has particles, splash damage still WIP
Delay between kniving reduced from 0.8 seconds to 0.58
Fixed broken ACR and M4A1 animations (ACR reload is still a bit off centre)
Rewrote wall buy code to fix wall buys being far from the wall
Optimised nacht further and made it brighter
Added the zombies/menu themes for: WAW, Ghosts, AW, IW, WW2 and changed the preferred menu theme to rotate through their release order instead of being random.
Made powerups more visible
Brightened wall buys to make them more visible in the dark
Brightened the box to make it more visible in the dark
Lowered recoil on the waw double barrels
Sped up the Kar98k's fire rate
Sped up the Trench gun's fire rate
Decreased zombie attack speed slightly
Fixed other miscellaneous bugs
Files
Get Project Aether
Project Aether
All maps. All weapons. One game.
Status | In development |
Author | Verrial |
Genre | Shooter, Survival |
Tags | 3D, Endless, First-Person, FPS, No AI, Singleplayer, Unreal Engine, Zombies |
More posts
- V0.51 - "House"7 days ago
- V0.5: Kino Der Toten9 days ago
- V0.4020 days ago
- V.0.3524 days ago
- V0.33 + IMPORTANT FUTURE PLANS27 days ago
- V.0.3127 days ago
- V.0.328 days ago
- V.0230 days ago
- V0.136 days ago
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