Verrückt! V0.80


Added Verruckt!

Added one new zombie model from BO3 Ascension.

Mule Kick has been added back and fixed, let me know if its still iffy.

CPU Performance improvements, moved everything off tick and onto timers (instead of calling functions every frame it calls them every 0.01s.)

Audio improvements on all maps.

Reworked zombie footstep sounds.

Animation and blending improvements, mainly for sprinting.

Added a min and max pitch for the player camera.

Adjusted physics on the grenade for ease of use.

Re enabled rebuilding barriers.

Made character sway and other miscellaneous stuff independent of frame rate (higher fps doesn't fuck with sway anymore)

Added Nacht's iconic zombie laugh when you start the game.

Fixed an issue causing frame time and 1% lows on Kino to be all over the place.

Added and fixed a bunch of other shit, I genuinely can't remember.

Update a few days ago for those who missed it:

Added the ability to prone

Added the ability to dolphin dive

Added explosive dolphin dives to PHD Flopper

Landing sound now changes based on the surface you're on

Teddy bear now gives you your points backs

Updated walk/run sounds

Updated some character movement values for a smoother feel

Fixed some collision volumes on Kino

Fixed Kino's perks being buyable without power

Few other bug fixes

Files

Project-Aether 3.3 GB
Version 58 3 days ago

Get Project Aether

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