Build 20 - Levelling + More


Build 20!


Added a levelling system! XP is gained from doing pretty much anything, buying perks, powerups, pack a punching, power and killing zombies + a bonus for headshots.

XP tracks live and can be viewed at any time by simply pausing the game and looking at the bar at the bottom.

Along with XP, money now tracks live too rather than before where you had to complete a game. Money can also be seen in the pause menu in the top right, and you get money for levelling up too.

Alongside levelling up, your XP also turns into money on the go so again, no need to complete a game, there's a match bonus at the end though which takes your total zombie kills into account. Round milestones also give a huge amount of XP and money, and id also like to see your high rounds so send your highest rounds in my discord, id love to see them.

For those who hit level 55, the ray gun will become purchasable in the store for a hefty amount so you can use it as a starting weapon.

Added the Blundergat, L-Car 9 from bo3 and ACR 6.8 from MW3

Added more upgrades to the store such as better damage, fire rate, reserve ammo, less recoil and an expensive one that grants a 20% chance to get one bullet back per zombie hit. Quick reminder, all upgrades are completely toggleable

If you have any other cool upgrade ideas, let me know!

Added Discord Rich Presence that shows anyone what map you're on and round you're on!

Added the mystery box beam

Improved blood effects

Improved the widget for getting a powerup

Optimised geometry greatly and baked lighting on Nacht for better visuals and performance (will probably do this for other maps, it just takes an immense amount of time)

Optimised geometry on Kino

Increased voiceline volume

Reduced zombie sounds slightly

Redid the Kino PAP camo and made it animated

Made power ups drop a little more common

Fixed the ray gun splash damage being too big

Fixed weapon switching not working if you had mule kick but no third weapon

Fixed a few bugged reload animations

Fixed the MW3 M4 having an overwhelming amount of visual recoil and a loud firing sound

Fixed zombie pathing on all maps

Updated the AW gold camo to look a bit better

Fixed missing pack a punch muzzle flash

Files

Project-Aether 3.7 GB
Version 113 10 hours ago

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