Build 20 - Levelling + More
Build 20!
Added a levelling system! XP is gained from doing pretty much anything, buying perks, powerups, pack a punching, power and killing zombies + a bonus for headshots.
XP tracks live and can be viewed at any time by simply pausing the game and looking at the bar at the bottom.
Along with XP, money now tracks live too rather than before where you had to complete a game. Money can also be seen in the pause menu in the top right, and you get money for levelling up too.
Alongside levelling up, your XP also turns into money on the go so again, no need to complete a game, there's a match bonus at the end though which takes your total zombie kills into account. Round milestones also give a huge amount of XP and money, and id also like to see your high rounds so send your highest rounds in my discord, id love to see them.
For those who hit level 55, the ray gun will become purchasable in the store for a hefty amount so you can use it as a starting weapon.
Added the Blundergat, L-Car 9 from bo3 and ACR 6.8 from MW3
Added more upgrades to the store such as better damage, fire rate, reserve ammo, less recoil and an expensive one that grants a 20% chance to get one bullet back per zombie hit. Quick reminder, all upgrades are completely toggleable
If you have any other cool upgrade ideas, let me know!
Added Discord Rich Presence that shows anyone what map you're on and round you're on!
Added the mystery box beam
Improved blood effects
Improved the widget for getting a powerup
Optimised geometry greatly and baked lighting on Nacht for better visuals and performance (will probably do this for other maps, it just takes an immense amount of time)
Optimised geometry on Kino
Increased voiceline volume
Reduced zombie sounds slightly
Redid the Kino PAP camo and made it animated
Made power ups drop a little more common
Fixed the ray gun splash damage being too big
Fixed weapon switching not working if you had mule kick but no third weapon
Fixed a few bugged reload animations
Fixed the MW3 M4 having an overwhelming amount of visual recoil and a loud firing sound
Fixed zombie pathing on all maps
Updated the AW gold camo to look a bit better
Fixed missing pack a punch muzzle flash
Files
Get Project Aether
Project Aether
All maps. All weapons. One game.
Status | In development |
Author | Verrial |
Genre | Shooter, Survival |
Tags | 3D, Endless, First-Person, FPS, No AI, Singleplayer, Unreal Engine, Zombies |
More posts
- Build 12 - 14 new guns!14 days ago
- Build 1117 days ago
- Biggest update yet, Build 10!21 days ago
- Verrückt! V0.8043 days ago
- Decently sized update45 days ago
- v0.75, Biggest update yet!56 days ago
- V0.60!82 days ago
- V0.58Jul 02, 2025
- V0.57Jun 30, 2025
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